Prince Of Persia: The Lost Crown's anime-inspired art was led by a new generation of animators

When I visited Ubisoft Montpellier to play Prince Of Persia: The Lost Crown the other week, the developers spoke extensively how about anime and comic books had been a big inspiration for them in creating the game's visuals. As you'll have seen from my big preview, the game itself is a 2.5D platformer that mixes 3D character models and environments with sidescrolling action and dramatic camera movements as hero Sargon doles out his suite of special attacks. But as I was playing I became curious whether the team had ever experimented with going all-in on the anime visuals to create a more illustrated look akin to their excellent Rayman games. So I put the question to art director Jean-Christophe Alessandri and game director Mounir Radi after my demo session. Read more

A person who loves writing, loves novels, and loves life.Seeking objective truth, hoping for world peace, and wishing for a world without wars.
Prince Of Persia: The Lost Crown's anime-inspired art was led by a new generation of animators

When I visited Ubisoft Montpellier to play Prince Of Persia: The Lost Crown the other week, the developers spoke extensively how about anime and comic books had been a big inspiration for them in creating the game's visuals. As you'll have seen from my big preview, the game itself is a 2.5D platformer that mixes 3D character models and environments with sidescrolling action and dramatic camera movements as hero Sargon doles out his suite of special attacks. But as I was playing I became curious whether the team had ever experimented with going all-in on the anime visuals to create a more illustrated look akin to their excellent Rayman games. So I put the question to art director Jean-Christophe Alessandri and game director Mounir Radi after my demo session.

Read more

What's Your Reaction?

like

dislike

love

funny

angry

sad

wow