Redfall's 1.1 patch offers changes to AI, enemy frequency and visual fidelity
Redfall took a beating at launch for its bugs, its lackluster AI, and its bare open world. There were swift apologies from its developers and pledges to improve the experience, a process which started today with the release of Redfall's 1.1 patch. It offers "incremental improvements" to combat, AI and visuals across the open world vampire shooter, alongside a commitment that there will be more updates to come. Read more
Redfall took a beating at launch for its bugs, its lackluster AI, and its bare open world. There were swift apologies from its developers and pledges to improve the experience, a process which started today with the release of Redfall's 1.1 patch. It offers "incremental improvements" to combat, AI and visuals across the open world vampire shooter, alongside a commitment that there will be more updates to come.
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